Enchanting
Gone are the days of throwing down 15 bookshelves right next to the table and having access to every enchantment for the rest of the game! Now enchanting involves the building of a full library decorated with countless objects from your journeys to obtain the most powerful of enchantments.
Enchanting Stats
Primary
- Eterna - A measure of enchanting strength, increases the level cost
- Quanta - A measure of randomness, changing just how much RNG is involved
- Arcana - A measure of mystical quality, increases the number of enchantments received while making rare enchantments more common
Secondary
- Enchanting Clues - Changes the number of enchantments shown when hovering a slot in the Enchanting Table
- Stability - Removes the negative randomness from Quanta
Bookshelves
-
Basic - Any basic bookshelf crafted with planks and three books.
-
Archivist - Filled with written books, provides more Eterna than the basic.
-
Enchanted - Filled with enchanted books, provides enough Eterna to get Level 30 enchantments with 15 shelves.
-
Elemental - Shelves crafted from elemental reagents from across the realms. More powerful than convential bookshelves.
-
Infused - Elemental shelves infused with pure Eterna.