Enchanting
Gone are the days of throwing down 15 bookshelves and having access to every enchantment for the rest of the game! Now enchanting involves the building of a full library decorated with countless objects from your journeys to obtain the most powerful of enchantments.
Enchanting Stats
Primary
- Eterna - A measure of enchanting strength, increases the level cost
- Quanta - A measure of randomness, changing just how much RNG is involved
- Arcana - A measure of mystical quality, increases the number of enchantments received while making rare enchantments more common
Secondary
- Enchanting Clues - Changes the number of enchantments shown when hovering a slot in the Enchanting Table
- Stability - Removes the negative randomness from Quanta
Bookshelves
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Basic - Any basic bookshelf crafted with planks and three books.
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Archivist - Filled with written books, provides more Eterna than the basic.
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Enchanted - Filled with enchanted books, provides enough Eterna to get Level 30 enchantments with 15 shelves.
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Elemental - Shelves crafted from elemental reagents from across the realms. More powerful than convential bookshelves.
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Infused - Elemental shelves infused with pure Eterna.