Quests & Adventures
Original Sources for All Information
Point Lookout
Fallout 4: Point Lookout is a fan recreation of Fallout 3's Point Lookout DLC, fully realized in Fallout 4, including all quests and NPCs.
Features
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Faithfully recreated the entire Point Lookout worldspace
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Entire main quest, and all side-quests
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All original map locations (and one brand new location with a workshop!)
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All Point Lookout NPCs
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6+ recreated creatures and 3 new critters
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25+ weapons, many returning from Fallout 3
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50+ clothing items, many returning from Fallout 3
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15+ consumables, many returning from Fallout 3
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Various Point Lookout themed workshop items
America Rising 2
You've found yourself in a world that is now foreign to you. Everything you once loved and held dear has been taken in the blink of an eye - replaced instead by a vile and twisted wasteland. What if you had a way to bring it all back? Is it all too good to be true?
Features
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A 24 quest main storyline seamlessly integrated into Fallout 4 with meaningful player choice
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Help build the Enclave - or destroy them
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An evolving base that restores as you progress through the game
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A large cast of unique characters
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One main companion and two additional followers
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Multiple new random encounters
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New Enclave equipment, settlement decorations and skins
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Multiple new locations and worldspaces
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An Enclave Radio station with music and announcements
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Repeatable quests
Outcasts and Remnants
To start the mod's main story, head to the B.O.G. bunker, which is built into a hill, located south of Oberland Station, just east of the railroad tracks, and southwest of the alien crash site. Head there and talk to Chuck Finley. Once you discover the B.O.G. Bunker, you can fast travel to and from the interior.
For immersion and game-play difficulty purposes, you should first complete the main Fallout 4 quest "Reunions", where you confront Kellogg at Fort Hagen, after which the first quest in this mod, "Initiation", should start automatically the next time you change locations.
Features
- New quests, locations, factions, and companions.
- 20 hour story, with repeatable quests
Project A.R.E.S.
Project A.R.E.S. is a suspenseful and dark quest mod about MedTek Corporation that so far introduces several new quest, two brand-new voiced NPC's, one brand-new handcrafted dungeon, a new store (and vendor), and new medicinal items to give your vault dweller a fighting chance in the wasteland.
Features
Quests -
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New Recipe? Write It Down: After discovering the new A.R.E.S. shop in downtown Boston, the robotic owner sends you on a mission to recover an old medical document located in a secret bunker that's been untouched since the bombs dropped.
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Freedom!: Exploring an untouched MedTek Bunker can lead to horrifying discoveries of Pre-war MedTek and the types of experiments they run. Be careful, you never know what you'll find down there.
NPC's -
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A.R.E.S. - Meet the owner and operator of the A.R.E.S. store...yep his name is also A.R.E.S.
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Moses - Moses is an NPC located in the commonwealth (no spoilers) that is voiced and recruitable as a settler once you find him.
New Locations -
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A.R.E.S. Drug Store : Located near Diamond City, the A.R.E.S. Drug Store is the newest business in Downtown Boston. The owner and operator, A.R.E.S., makes a new blend of drugs scavenged from MedTek research documents that give the users an upper-hand in most situations. Be warned, the prices aren't cheap as the drugs are premium.
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MedTek Bunker: This secret MedTek Bunker hasn't been touched since the bombs dropped and is filled with horrifying discoveries of what pre-war MedTek was truly like. Terminals and notes detail the experience for all occupants.
New Medicine -
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Ares Injection: With the Ares Injection, you gain the bloodlust of the old God himself. Your melee damage is increased by 15% for two days!
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Artemis Injection: With the Artemis Injection, the Goddess of Hunting lends you her ability to deal higher range damage. Range damage is increased by 5 for two days!
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Athena Injection: With the Athena Injection, the Goddess of Wisdom increases your intelligence by 5 for two days!
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Heracles Injection: With the Heracles Injection, the strength of the God himself flows through your veins. Increasing carrying capacity by 30 for two days!
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Hygieia Injection: With the Hygieia Injection, you'll never feel better. Your health is increased by 25 for two days!
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Zeus Injection: With the Zeus Injection, you gain divine interference which increases damage resistance by 20 for two days!